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The Witcher 3: Wild Hunt's VGX Lighting fixes exposure during The Nilfgaardian Connection

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Image credit: VGX Lighting Mod Next Gen by -Crasher- via Nexus Mods.

The Witcher 3 can look remarkably different when the light changes, even if the world itself stays the same. VGX Lighting Mod Next Gen continues refining that atmosphere in version 2.2.2, with creator -Crasher- aiming for a broad lighting treatment across the base game and expansions without requiring ray tracing.

The overhaul supports conventional raster rendering and DX11, but comparison screenshots still reflect a particular visual setup. Weather, reshades, textures, and display settings can all influence the result. Anyone tempted by the new look should compare the creator's images and requirements with the rest of their graphics stack.

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