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Geralt gets a clearer view between fights in The Witcher 3: Wild Hunt

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Image credit: gehat / CD PROJEKT RED.

Geralt doesn't need every health bar and quest marker competing with the scenery on a quiet ride. Seamless Adaptive HUD lets much of The Witcher 3's interface disappear during exploration, then brings information back when combat, travel or nearby objectives make it useful.

Players can set different behavior for different situations, choose an optional compass, or have a round minimap appear in combat. Witcher Senses can reveal markers, while presets keep setup manageable. It's a way to give the Continent more room on screen without committing to navigating completely blind.

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