Oblivion's HUD knows when to get out of the way

Image credit: MajesticDarkness / Nexus Mods
Cyrodiil looks a little more inviting when the interface knows when to get out of the way. Immersive View hides the original The Elder Scrolls IV: Oblivion's bars, equipped-item displays and crosshair during ordinary exploration, then restores useful elements when the player needs them.
The crosshair returns for bows and objects you can interact with, while skill progress and inventory notices remain visible. Players can disable the system or keep the crosshair permanently without bringing back the rest of the HUD. Inspired by Gopher's iHUD, this is a focused improvement for the 2006 Oblivion, requiring OBSE 22.13; it isn't intended for the remaster.


