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Set the population yourself in Road to Vostok

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Image credit: Sohkka / Nexus Mods

Some Road to Vostok players want a lonelier journey; others want every stretch of road to feel dangerous. Population Control puts those choices into separate sliders for friendly and enemy Nomads, so increasing one group doesn't automatically increase the other.

The controls can return populations to normal or switch spawns off entirely. Disabling enemies also removes bosses, but raising enemy numbers doesn't multiply boss encounters. At the extreme end, much larger populations may change the game's balance and performance substantially. It's a straightforward way to tailor the atmosphere of a run without pretending every player wants the same kind of wasteland.

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