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A health bar for the enemy in front of you in The Lord of the Rings: Return to Moria

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Image credit: Image supplied by Tiagorgon via the Enemy Health Bar project gallery on Nexus Mods.

"And they call it a health bar! A health bar!"

Ok, we had to get that out of the way, but can we all agree that a little more feedback can make a difficult fight easier to read? That's exactly what Enemy Health Bar aims to do by adding a helpful red health indicator to Return to Moria's existing enemy nameplate, showing how much health the current target has left. It follows the game's normal targeting and recent-damage behavior, so the information appears where players are already looking rather than covering the screen with a second cumbersome interface. Most importantly, this isn't a health bar for every creature in the area. Only the selected enemy gets the additional display treatment.

The mod uses an asset-only installation without UE4SS or the need for another script loader, but it does replace a specific HUD widget. Other mods changing that same widget can find themselves battling it out amongst each other, and it's noted that future game updates may require the creator to rebuild it entirely.

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