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Star Wars Battlefront II (2017) gains DLSS and new HDR controls through Luma

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Image credit: Image supplied by Lecram / LeMar321 via the Battlefront II Luma project gallery on Nexus Mods.

The 2017 Star Wars Battlefront II already has a distinctive visual style, and Luma gives PC players new ways to tune how that presentation reaches the screen. The project introduces DLSS Super Resolution and DLAA alongside PsychoVisual HDR and SDR tonemapping, with further options for reflections, ambient occlusion, responsiveness, and the game's post-processing. It's a substantial collection of rendering controls rather than a simple color preset.

Those options come with specific setup requirements. DLSS and DLAA require compatible RTX hardware, while HDR needs a suitable display and Windows HDR enabled before launching the game. The creator specifies DirectX 11 with TAA High and documents how existing ReShade files should be handled to avoid conflicting graphics hooks. No independent performance measurements or online-play safety guarantees are established by the supplied research, so those shouldn't be inferred from the feature list.

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