The Legend of Zelda: The Minish Cap native-port work reaches the RG34XX
Image credit: The Legend of Zelda: The Minish Cap Native Port for RG34XX / muOS by Miguel's Game Dev Lab via GitHub.
Getting The Legend of Zelda: The Minish Cap running natively on an RG34XX handheld is a different challenge from opening a Game Boy Advance emulator. Miguel's Game Dev Lab has published the groundwork for a muOS port, including launcher integration, patches and testing notes. The approach scales the original 240-by-160 picture by exactly three while preserving the game's timing independently of the display refresh.
This isn't a downloadable copy of Zelda. The public repository provides engineering work, not Nintendo's ROM, extracted assets, save files or a ready-made game executable. Its value is as a documented reference for handheld developers and preservation enthusiasts working with legally obtained game data.