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Command & Conquer: Generals - Zero Hour submod gives China three distinct armies

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Image credit: Empire of the Pacific Alliance by imperialgerar via ModDB.

What if China's generals in Rise of the Reds felt less like variations on the same army? Empire of the Pacific Alliance is moving toward three more distinct approaches to warfare, reworking existing units, adding faction upgrades and drawing selected equipment from ShockWave. Imperialgerar's goal is to make the choice of general matter more on the battlefield.

The Zero Hour submod is still unfinished, with its full 1.0 release now aimed toward late 2026. A dozer fix may reduce construction problems without eliminating lag, naval options remain limited, and AI work is ongoing. It also requires Rise of the Reds beta public 1.87_2.0, so this is a development update rather than a finished faction overhaul.

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